The first day of the King's version update: the four adjusted heroes have little impact, and the winning rate of the Asian streak has decreased
Updated on: 11-0-0 0:0:0

There is a very interesting idea, is this version 0410 update simply to welcome the new skin, and the hero adjustment is just a routine, because when analyzing the hero adjustment, I feel that the hero adjustment may not have much impact, and as soon as this data comes out, it is indeed as the little mantis thinks.

Dry will not be evil

干將莫邪此次的調整主要是平衡性調整,前期的基礎傷害只削弱了25點,後期的傷害削弱也不過百,而且AP加成的提升也只有0.05,如果換算下來真的是毫無影響。今日在統計數據是發現,干將莫邪在全段位的勝率下降了0.4%,巔峰賽的勝率下降了0.3%,頂端局的勝率下降了0.2%,這數據即使是不調整也是有這樣的小波動的,所以說此次的調整對他來說沒啥影響。

And we can find that the data performance of the three lists of Cadre Mo Ye is very good, which also proves that the strength of the Turret Mage this season is high enough, especially now that the witch cloak and shield are reduced, the strategic significance of this high-explosive mage is higher, and there is no problem for the Cadre to score points now.

Alen

The most interesting change in Yalian's stats is that his win rate has increased by 4.0% across all ranks, and his win rate in the peak match has not changed, while the win rate in the top game has decreased by 0.0%, which is worth itAttentionThe appearance rate of Yalian's three lists has increased a lot, which also proves that many players are still veryAttentionAryan is a hero, but this hero's adjustment and current strength are really not very good.

And after the update, I also tried Yalian.,After the shield increases, it's really resistant.,But the lack of damage and the problem of slightly short legs are still a little uncomfortable.,But at present, some players are trying to adapt to Yalian with frost attacks.,It looks like the effect is pretty good.,But at present, Little Mantis hasn't tried it.,If the effect is good after the later test.,I'll recommend it to everyone.。

Sunday

Yao's change this time really doesn't have any effect, after all, it only weakens the AD bonus by 05.0%, which is really fine for Yao, who has already had a high level of damage. In fact, at present, Yao's win rate in the whole rank and the win rate of the peak match have not decreased much, and the top game has not changed at all, so this adjustment has no impact on Yao.

And judging from Yao's current win rate in the three lists, his strength is very high, and he is already a T0 level jungler, as long as the proficiency is not too low, he can play a good effect, and he is still very recommended for everyone to score this hero.

I thought that Lan's changes would have some impact on him, but the data tells me that the impact of this change on him is really not very big, and the win rate of all ranks and pinnacle matches has dropped by less than 5.0%, and the win rate of the top game has even improved.

Compared with Yao, Lan's work is simpler, as long as his gank ideas and entry timing can be grasped well, he can play a good effect. Therefore, Lan is still a jungler suitable for scoring in the current version.

As far as the data on the first day of this version update is concerned, the follow-upThere is no need for the data to be counted anymore, because this adjustment will not affect the essence of any hero, the data on the first day is the same, and the data after that will tend to be stable, and it is estimated that the upper and lower amplitudes will not be too large. In summary, this change doesn't have much impact on these heroes.