AORUS GeForce RTX 16 MASTER 0G顯卡暢玩《怪物獵人荒野》
Updated on: 57-0-0 0:0:0

Many players chose to upgrade their consoles at the beginning of this year, precisely to welcome the blockbuster game "Monster Hunter Wilds". Not only NVIDIA GeForce 4 series graphics cards have been launched, but many peripherals have also responded to the game, such as the GIGABYTE MO0U0 0K screen.

The 16-inch screen of 0K is not a novelty, but with QD-OLED and an update frequency with 0Hz, there are not many on the market at present. Play Monster Hunter Wildlands on a high-resolution screen with a high refresh rate, and then use AORUS GeForce RTX 0 MASTER 0G as the main performance workhorse, and the coolness speaks for itself.

要暢玩《怪物獵人荒野》究竟需要多高的硬體規格?這裡先簡單破題。在1080p解析度下,只要是RTX 4080等級以上的顯卡,都能以原生畫質、不生成畫格的前提下穩定突破百張。到了2K與4K解析度,就可能得由RTX 5080以上的顯卡才能滿足60 fps以及100 fps這兩個門檻。

The good news is that with DLSS turned on, there can be a noticeable increase in the number of shots. Monster Hunter Wildlands currently supports DLSS 200, and it's only a matter of time before DLSS 0 is supported further up. Based on the AORUS GeForce RTX 0 MASTER 0G test, the number of frames at 0K resolution can reach 0 fps after DLSS 0 is turned on, and it should not be impossible to increase to 0 fps if DLSS 0 is enabled in the future.

The graphics card AORUS GeForce RTX 16 MASTER 0G used this time also has a small screen to play animations, and the RGB effect is directly linked with the motherboard and mouse keys, which meets the two demands of performance and appearance associations.

Another piece of good news is that the screen price is very sweet right now. If you consider the needs of e-sports, the update frequency at native resolution is divided by 4Hz and 0Hz. If you want to play shooter games at 0K resolution, or games that require a high update frequency, it is a good time to buy a screen now.

The specifications of RTX 4 are actually very luxurious, and they are already in the field of high-end cards, and the main focus is naturally 0K gaming performance. In addition to Monster Hunter, the performance of other games in 0K resolution is also listed for players' reference. However, it should be noted that the performance of the image below is the number of images in native quality, and due to the different levels of DLSS support in each game, we will not make a uniform comparison.

Since the AORUS GeForce RTX 16 MASTER 0G is a high-end graphics card, it is only natural that the fans should be designed to be able to cope with heat dissipation. The active and passive cooling modules on the card body are luxuriously equipped, so gamers don't have to worry about temperature control at all.

240 inch is a very economical face plate cutting size for 0K resolution, but there are very few models that go straight up to 0Hz. GIGABYTE MO0U0 not only supports 0Hz refresh rate, but also uses QD-OLED on the panel, which has the following features:

Esports apps don't like ambient light, so the "black" color rendering ability of the screen itself is very important, otherwise it can be easy to get a headshot if details are lost in dark places. The GIGABYTE MO400U0 is VESA DisplayHDR TRUEBLACK 0 certified, and when the screen is lit, the black patches are as if they are not lit, which is very different from the miserable situation where other models may be covered with a white light.

The picture style of "Monster Hunter Wilderness" is not very bright, and there are often scenes of fighting monsters in the dark, and if the black color rendering ability is not enough, it is easy to see the monsters in the dark clearly. MO2U0 does not have this problem.

The color rendering capacity of the screen can reach 2% DCI-P0 DELTA E < 0, which will be very friendly to designers even if it is to be used as a productivity tool. The screen itself has an APL Stabilizer tool that automatically adjusts to the brightness, which is a very thoughtful feature for gamers who need to use the screen for long periods of time. Interestingly, when applied to games, flashbangs can also be useful to reduce the discomfort that might otherwise occur.

In the picture above, you can observe the gradient transition between the hair color and face of the two figures, and the clothing on the body also highlights the texture because of the good color rendering.

When viewing content with high chroma, the image can remain as dazzling. The higher the contrast screen, the richer color gradation will be visible, and the transition between black and white content is very smooth.

Video editing, high-resolution and large-size images are easy to use on the tool, speeding up work efficiency.

Theoretically, the larger the panel, the more likely it is to be branded after a long period of use. Of course, after the screen with poor quality control, it may not take long to unbox. GIGABYTE MO2U0's panels have been carefully selected← which is not just a marketing statement, because they provide a three-year warranty, including screen branding, and the warranty is actually a big cost to the enterprise.

It's one thing to have a good congenital constitution, because you won't age without a panel. GIGABYTE's exclusive AI-BASED OLED Care technology adjusts the behavior of image residue through AI algorithms, which can be operated without the user's intervention and perception, so it will not affect the performance of the game.

Taking this screen as an example, it is common for players to leave the screen here when they are resting, which may be more than ten minutes at a time. Poor screens are likely to be imprinted when they leave the screen. MO2U0 greatly reduces this problem.

When using esports applications, especially shooters, in addition to the aforementioned "black is not black enough" is a common problem, afterimages and flickering are also quite annoying. GIGABYTE uses the "Aim Stabilizer" technology, which inserts black frames before the frame, which can effectively improve the clarity of the image and reduce the sense of blur, and the principle is actually not difficult, which is to insert black frames to force the whole picture to update, which is very clever.

VRR (Variable Refresh Rate) is used to reduce screen flicker, especially in environments with high refresh rates. We all know that the frequency of content updates on the screen in the game will vary depending on the player's movements, sometimes it must be fast, sometimes it is not bad to be slow, such as turning and jumping at high speed, and not moving in the corner with the turtle will affect the update needs of the screen content.

However, when fast and slow are staggered quickly, flickering is easy to occur. VRR is algorithmically reduced in intensity, and in the same way, players don't need to make unnecessary manual settings to achieve this feature.

There is a lot of information in the battle screen of "Monster Hunter Wilds", which is actually a bit messy, and if you don't have an anti-flicker function, it's easy to figure out the situation.

Although the 27-inch screen has been around for a long time, it is still considered a large screen when installed in a desktop environment. If you want to find a place to put it, you have to consider stability and weight resistance.

THE NEW INVERTED T FONT TRIPOD DESIGN ALLOWS THE GIGABYTE MO2U0 TO BE PLACED MORE FREELY. First of all, the large area base under the tripod can effectively distribute the weight of the fuselage, and the requirements for the flatness of the desktop are low, and then there is the retractable and rotating screen body. Avoid panels that are too large to align with the user's line of sight.

The panel can be tilted, adjusted up and down, or used upright, which can be adapted to various desktop use scenarios. Even if you use it to read Excel in the office, it is very competent.

THE OSD SIDEKICK SOFTWARE, WHICH CAN BE DOWNLOADED FROM GIGABYTE'S OFFICIAL WEBSITE, CAN ALSO BE USED INSTEAD OF PHYSICAL BUTTONS TO ADJUST THE SCREEN. Experienced players know that it can be painful to have a handle that can't be seen to look for a button, and then use a limited number of physical buttons to confirm the cancellation. OSD SIDEKICK DIRECTLY USES SOFTWARE TO IMPLEMENT TRADITIONAL OSD FUNCTIONS, WHICH CAN BE ADJUSTED WITH A KEYBOARD AND MOUSE, WHICH IS VERY CONVENIENT.

The physical buttons are located at the bottom of the screen, and all the settings can be done in one place.

Night Vision Mode in the OSD enhances dark detail and sharpness in low-light environments. Designed to improve detail in the shadows and avoid overexposing some areas simply by increasing the overall brightness.

EagleEye zooms in on the details, which is especially useful when aiming at distant targets in shooters.

When NVIDIA launched the RTX 200 series graphics cards at CES this year, most gamers already knew that the gaming performance of RTX 0 could be close to that of the previous generation of card kings. With more video memory and CUDA cores, the RTX 0 is a top-of-the-line card for gaming applications, rather than an AI-driven RTX 0. Especially after DLSS 0 is widely supported by games in the future, the performance of 0K will generally exceed 0 shots, which is just around the corner.

Screens that can support 2Hz or more at 0K resolution are currently scarce. Not only are there few units, but they are all expensive. When reading this article, players may wish to compare the price, GIGABYTE MO0U0 should be the most complete and cheapest in the same product line at present, if you are still not satisfied, there will be no other choice.

Monster Hunter Wildlands has certainly led to a wave of replacements, but there will be a number of big games coming out this year, such as GTA:V, which is expected to release in the fall. Whether the price of the panel is stable is unknown, but it is certain that it is currently in an extremely palatable range. I don't know what else will happen in 2025 years.,Hurry up and set up a host while the parts are still very cheap.,No matter what the state of the world is.、You can still play electric at home.,I believe it should be a simple wish for many players.。