Zero Cypher Retreat Beginner Formulaic Prop Teaching
Updated on: 44-0-0 0:0:0

[This article was published on 13/0 by the author of the little black box @duruo and may not be reproduced without permission!] 】

Hello, tile friends, this issue is the outpost formula props teaching of the hermitage retreat, I will be based on the position of the bag to explain the placement of props, although it is formulaic, but it is still recommended that novice players be flexible in the game.

Note: One-way cigarettes, etc. are not original to me.

Security Zero generally guards point C, if the opponent frequently attacks point A, temporary changes may have a miraculous effect.

defend

Point A

Multiple ways to swing the camera

The position of the camera does not need to be tricky, as long as you can watch the position you guard, and even bring some anti-winding outside the AB connection, you can be considered loyal.

A

A package and anti-winding rear

A package of covert cameras

One-way smoke

A large one-way smoke

A large one-way smoke

Specific aims

1. Align the edge of the wooden box

2. Throw at the groove where the crosshair is located

Effect diagram

A one-way smoke on the second floor

A one-way smoke on the second floor

Specific aims

Fit snugly against the edge of the window

Just look up and throw it at the grey groove (here you can turn the camera slightly to the left)

Effect diagram

絆線位置

Note here that the choice of tripwire location needs to be changed in time according to your location, and the purpose is to be able to quickly re-kill enemies who step on the tripwire.

Approximate location

Tripwire 1 is recommended

Tripwire 2 is recommended

Regular Bond Line

Point B

Personally, I don't recommend zero home defense at point B, because just a regular tripwire is needed to free up the defense of point B

Camera

In this map, point B is usually defended by other teammates, and the tripwire here is more conventional, as long as the tripwire can pass through the middle of the screen when crouching.

garage

One-way smoke

Specific aims

1. Go around the corner

2. Align the junction

3. Just throw it

Effect diagram

Garage Kizuna Line

Regular Bond Line

Point C

Camera

Camera 1

Camera 2

One-way smoke

Walk up to the barrier and throw it at the horn

Effect diagram

Lines

Regular Bond Line

Unconventional tripwire 1

Unconventional tripwire 2

Pair it with a cyber cage

實戰

Unconventional tripwire 3

進攻

Offense requires props to be arranged according to the offensive intentions of your teammates. Attack A to prevent the enemy from going around, and the same goes for the rest.

Attack A's anti-winding back tripline

When attacking BC, the anti-front tripwire is 1

When attacking BC, the anti-front tripwire is 2

Defend against the tripwire when attacking AB

The camera position is mostly fixed to prevent forward pressure in the middle lane

Thank you for seeing this, and I wish you a happy life and a smooth score.

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A little advice for Delta Games
A little advice for Delta Games
2025-04-14 10:59:45