It's reasonable to speculate on the list of monsters returned to the Wilds DLC
Updated on: 01-0-0 0:0:0

The total number of monsters in the final game is estimated to be between 80~0

It is speculated that the DLC monster will be between 40~0

Among them, there are about 6~0 new monsters, including theme monsters and unbanned monsters

10~0 new monsters in the body change their skins (possibly: Lockblade Dragon, Beast, Thorn Flower Spider, Fire Monkey, Three Map Kings)

Classic Monsters :

角龍,轟龍,迅龍,碎龍,斬龍,金獅子(及激昂),恐暴龍,冰牙龍等。。。

(The related weapons unpacked from the test server may be evidence of regression, but some people believe that the world data has not been deleted)

Ancient Dragon:

Three royal families: Steel Dragon, Yanwang Dragon, Xia Dragon or New Ancient Dragon

Kill the Dragon (high popularity, unpack related armor weapons)

Celestial Dragon and Oreo (Bound to Black Silk)

The first high-definition monster speculation:

Horned Dragon (Ceratosaurus' absence may be an opportunity for the return of Horned Dragon)

Giant Beast (the only unhigh-definition cover monster)

Water Dragon/Sand Dragon (classic old monster, make up for the lack of fish and dragon species in the body)

Yan Ge Long (Yongyou Valley topography fits)

Crash Dragon/Tyrannosaurus: (due to high ecological niche, may be updated in a later future)

Crab (unpack out the relevant data)

Zulong (Sealed)

Since the wilderness has a certain connection with the four generations, some of the four generations of monsters may return in high definition in the DLC: such as the snake dragon, the beetle couple, the shark, the ghost frog, the strange ape fox, etc

Rare species:

Golden Fire Dragon/Silver Fire Dragon (not absent in the past dynasties)

The Great Boom Dragon and the Stygian Sea Dragon may be updated with one of them in the future, referring to the Rising Moon Swift Dragon, although the Stygian Sea Dragon is bound to naval battles, it is extremely popular, and it may be reset to the land version