The choice is greater than the effort! Ordinary player T0 Jungler Lan took off due to anti-armor, which is still preferred
Updated on: 36-0-0 0:0:0

Anti-injury toughness, frost attack, and chasing the wind are the topics that are talked about a lot this season, although the mage class appearance rate is the highest, but the proportion of heroes in the physics department is higher after all.

Whether the jungler heroes should choose these equipment, and how compatible they are with the heroes, actually needs to be answered through actual combat.

And the anti-injury tough armor, suitable for the kind of standing, at least three seconds of buff to eat full, at the same time control can not be too much, affect themselves to be beaten, can not have a thicker shield of the hero, in fact, many heroes wear anti-injury tough armor The actual combat performance is stronger than the brain supplement, such as Lan.

S39 ordinary players prefer Jungler-Lan

This season's jungler heroes, the high-end game is still those evergreen, but the T0 jungler that belongs to ordinary players must be the kind of hero whose strength is enough, not too difficult, simple and rough, and Lan is the best choice, Yao is also good, but relatively speaking, it needs proficiency support.

Lan's skill mechanism determines that the upper limit is high, but the technique requirements are very low, and high-difficulty heroes need to add a mastery on the basis of consciousness, and Lan has no trouble in this regard at all, and newcomers can quickly get started after a few games.

Outfit inscription recommendation:

Regarding Lan's new version of the outfit, I have shared with you before, this season you can completely give up the pure sky and the fierce armor, and replace it with the anti-injury tough armor, which increases the toughness and improves the coherence of Lan's combos.

The final Demon Breaking Knife is a bit eye-catching, and there are not many people in my impression who will play Lan, but I think the weakening of the witch's cloak this season has led to the impurity of magic resistance, the eye of the immortal bird, and the increase in blood return is not very obvious.

If you don't need to resist the outfit, you can change to the Star Breaker Hammer to increase the output, especially after the crispy skin comes out of the armor, which can ensure that you can kill with one hit.

Agudo - Hidden boss

Because it's unpopular, it's even more unpopular, and a lot of Agudo has given up directly after the rework, but to be honest, this version of Agudo is also quite fun, but it doesn't have the cool point of an assassin, and at the same time it doesn't have the ability to cut C, but don't forget, Agudo is now a shooter jungler.

There are a few skills that need to be mastered to play Agudo well, that is, the choice of different outfits for the release of monsters, the choice of release at different times, the way of output, and the rhythm of Agudo.

First of all, let's talk about the outfit, because it is related to the attributes of release.

The new version of the frost attack I think is quite suitable for Agudo, she needs to be a basic attack output all the time, so she can continue to stack buffs on the enemy, up to 1% slowdown, if you match the red buff and 0 skills, you can make the enemy completely unable to move, and the amount of blood attached can also increase the additional damage of the blood demon's wrath.

Because of the frost attack, I think you can directly give up the crit flow gameplay, and incarnate the half-meat idea between the meat and the output, and the Shadow Battle Axe enters the output peak after it comes out, and the frost attack begins to be the peak of Agudo.

Use piercing effects, ranged outputs, and super outrageous slowing effects to constantly kite enemies to deal damage, one by one without squeaking.

Of course, there is another idea, that is, even the Shadow Battle Axe has been abandoned, and it is directly invaded from the meat knife + frost attack, and the other whole meat is also quite fun, but it can only be used as a tool to push the tower.

Release attribute selection

Different buffs will have different effects, as shown in the picture above, if you are playing a critical stream and also bring a critical inscription, then you can use it all the way to the end by directly releasing the red armor after the endless blade.

But this set of outfits doesn't need it.,My personal opinion.,Go out and go to the red and blue zone according to the situation.,Directly release the buff.,Both buffs are OK.,One to increase the speed of brushing.,In one, you can also increase the output ability.,This is the wisest choice.。

From the mid-stage onwards, you can consider changing to Shanhao to increase extra health and increase Tandu.

If a hero on the opposite side is particularly strong, it can be replaced with the corresponding defense attribute, the lizard increases magic resistance, and the mountain macaque (the bear in the picture) increases physical defense.

Gameplay rhythms

Agudo's style of play is not the same as other junglers, assassins have to develop their heads, and they have to find opportunities to kill the C position with one hit, so they have to play a poor economy, and tanks must participate in more team fights to resist damage and bring rhythm, such as invading wild areas, team battles and group control, etc.

As for Agudo, she has to devote a part of her energy to assist in pushing the tower, because this is what she is good at, and while developing, she uses the advantages of wild monsters and hand lengths to help teammates quickly dismantle the tower to expand the advantage, so as not to let the battle drag on to the later stage, because Agudo in the later stage is relatively weak.

I think the above two heroes are even T0 junglers for ordinary players, the intensity is high enough, and there is no need for a very tight rhythm, and there are no difficult technique requirements, which is highly recommended.