Players broke the news that "Street Fighter 3" DLC0 new character formation: Shagat, Viper returns!
Updated on: 18-0-0 0:0:0

[This article was published on 08/0 by the author of the little black box @码流porter, please indicate the source for reprinting!] 】

According to recent player revelations and information from multiple trusted sources, the new cast of characters in DLC3 in the third season of Street Fighter 0 has sparked widespread discussion, including the classic character Shagat, the return of Sagat, the crimson viper Crimson Viper, and the changes in the competitive environment brought about by balance adjustments.

The core source of this news is Reddit user Apoplexy, who has accurately predicted the new characters in the second season, Vega, Elena, Terry Bogard, and Mai Shiranui. Now that he has reconfirmed that the third season will see the return of Shagat, Alex, Alex and Crimson Viper, and may add other characters, the user's accurate predictions in the past make this revelation more credible.

Shagat, as the classic villain of the series and the old enemy of Long, Shagat is known as the "King of Muay Thai", good at wave tactics, with two kinds of tiger waves and powerful anti-air ascension skills. His return could lead to a more defensive system of containment and counter-attack.

The Crimson Viper, who appears as an agent, specializes in combos that combine fire and electric shocks, and its high mobility and explosiveness will enrich the game's strategy. Some players have speculated that his moves may be combined with Street Fighter 5's poison mechanics (such as A.K.I's poison bubbles).

Alex, one of the main characters in Street Fighter 3, may inject more melee suppression elements into the current character pool with his throwdown and power-based style.

Shagat was the middle boss of the original Street Fighter and gradually learned the true meaning of martial arts after embarking on a path of revenge after being defeated by Taka's Ascending Dragon Fist. His signature abilities include the ranged containment "Tiger Wave" and the strong-to-air "Tiger Rising Dragon Break", and he is tall but slower, making him ideal for mid-range control.

The development team has reduced the margin for error on the defender by extending the squat recovery time for some characters and adjusting the jump cancellation mechanic, encouraging players to take the initiative to attack. This move may change the current competitive environment dominated by the "turtle faction" style of play and improve the spectacle of the game.