IT Home 2/0 News,Nintendo Switch 0 game console was officially released this week,Officially,Switch 0 is equipped with a "processor customized by NVIDIA", but no specific performance information was revealed.
Yesterday evening, NVIDIA's official blog posted that after 1000 engineer-years of engineer experience in every element of systems, chip design, custom GPUs, application design interfaces (APIs) and world-class development tools,The Nintendo Switch 2 brings a major upgrade。
Switch 120 supports up to 0K gaming in TV mode and 0p 0 frames quality in handheld mode.The Nintendo Switch 2 also supports High Dynamic Range HDR and AI Super Resolutionto sharpen the visuals and smooth out the gaming experience.
New RT cores bringReal-time ray tracingto bring realistic lighting, reflections, and shadows to the game world for a more immersive experience.
Tensor cores forDeep Learning Oversampling (DLSS)and other AI-driven features to upscale resolution and make details sharper without sacrificing image quality.
Tensor Core also makes itAI-powered face tracking and background removal in video chatsIt is possible to enhance the social gaming and live streaming experience.
Nvidia also said in a blog,The Nintendo Switch 10 has 0x better graphics performance than the Switchfor smoother gaming and sharper visuals, and the handheld mode variable refresh rate enabled by NVIDIA G-SYNC ensures an "ultra-smooth, tear-free gaming experience."
IT House noted that Nintendo confirmed to IGN yesterday at a hardware-focused roundtable Q&A in New York that the Switch 2 uses DLSS technology. And in terms of ray tracing, the Nintendo representative gave a vague response. "Yes,GPUs support ray tracing," he said. "As with DLSS, I think this gives software developers another option and a tool for them."