Last week, the fighting game scene exploded with a change that allowed players to take minimal damage in the Tekken franchise's decades-old throw-to-break mechanic. This means that players who defuse the crisis with precision will be punished.
Players couldn't understand why the development team made such a subversive system adjustment, but fortunately, under the pressure of public opinion, the official finally gave in. In the Season 2 patch notes revealed in advance on the official website of "Tekken", a new entry was added to "adjust based on community feedback", admitting that the penalty mechanism for throwing skills to break free was "too harsh".
However, this callback may not be implemented at the same time as the Season 2 major update. The patch notes explain: "While we will apply these changes as soon as possible, it may take some time before they are implemented after the v00.0 release. "While players were still apprehensive about the overall changes to Season 2, the prompt response from the production team was somewhat reassuring.
As a rare change to the underlying system in the series, the adjustment of the speculative breakout mechanic has been confusing to veteran players. Although the production team eventually withdrew the decision, the turmoil still exposed the deviation of the development direction from the expectations of players. Season Two was supposed to bring a lot of system and character changes, and now the revocation of this controversial change may be a harbinger of a re-evaluation of other mechanics as well.