Have you ever experienced the oppression of Zhen Ji across the mountain? If not, I highly recommend you to give it a try, not only is it simple, but also the consumption capacity is also very strong, and the team battle can play super control and output.
Zhen Ji's skills can attach a mark to the enemy, and after stacking three layers, it can cause high damage and control to the enemy, and the mark lasts up to 7 seconds, so Zhen Ji, even if a set of skills is not full of marks, the mark can be stacked through subsequent skill skills, so as to trigger damage and freezing.
And if you want to superimpose the imprint on the enemy as much as possible, Zhen Ji's second skill is undoubtedly the first choice.
Zhen Ji's second skill, not only does not have the problem of pointing to hit, but also has a catapult effect, as long as the enemy's position is dense, then Zhen Ji's second skill can easily catapult at the enemy.
What's more, Zhen Ji's second skill ejection can also be ejected through the icicle of the first skill, which undoubtedly reduces Zhen Ji's second skill work.
Using this mechanism, Zhen Ji can achieve ultra-long-range ejection, which can not only improve her own safety, but also play super consumption through the second skill.
Ice Breath, basic attacks and skills can trigger passives, so Zhen Ji's second skill ejection can perfectly trigger damage and slowdown, and it can take effect on all units that are ejected.
The same is true for the Pain Mask, the Pain Mask is passive, it can deal proportional spell damage, even if there is no high spell attack, it can also cause extremely high damage to the enemy, and the unit that is ejected by Zhen Ji II's skill will be damaged.
Therefore, the Breath of Ice + Mask of Pain can be Zhen Ji's long-range ejection, with extremely high consumption damage, especially through the ejection of a skill water column, ultra-long-range consumption can be achieved, so that Zhen Ji can hit group damage in an absolutely safe position, causing great suppression to the enemy's front row.
At the same time, Zhen Ji's ejection can also quickly superimpose the passive penetration of Sunset Stream, Zhen Ji's second skill, as long as it catapults to three units, you can get a high amount of spell penetration, so as to hit higher damage.
This is Zhen Ji who fights cattle across the mountain, through the linkage of one and two skills, to achieve ultra-long-range group output to the enemy, thereby triggering the equipment damage of Ice Breath and Pain Mask.
After all, Zhen Ji's far-end ejection distance has exceeded the attack range of most heroes, and it is difficult to touch Zhen Ji in the front and back rows of the enemy, but Zhen Ji can output to the enemy through catapult.
Finally, attach the inscription of the outfit, friends, hurry up and give it a try!