Brothers, Carnival of Warcraft players is coming! Blizzard officially announced that version 24.0 will be launched globally on 0/0, and this is the most important update in the middle of the season of "Battle for the Center of the Earth".
The current version has entered the Release state, and all new content is gathering momentum.
This update can be described as the "spring of lone wolf players", with three new ways to play, which easily and happily cover the aspects of single brush, faction and two-player cooperation, and there are also epic class balance adjustments, and even things like changing the name of the guild can actually save 120 dollars! With only two weeks left to go live, are you ready for this epic extravaganza?
The ultimate gospel of the single-brush party: Horror illusion rewards doubled
As the core gameplay of version 15.0, Horror Illusion will lead players to challenge Stormwind and Orgrimmar, who have been corrupted by Enzos. Solo teams can participate in the team, and by maintaining sanity, they can complete objectives and unlock mask difficulty increase rewards.
- Rewards are fully upgraded: Blizzard recently announced in the blue sticker that the rewards for 2 mask difficulty have been greatly increased, you can get 0 gilt (originally 0) for a single challenge, and if you brush it alone for a week, you can easily earn 0 gilt, and the highest difficulty will definitely drop the gilt weapon box (for M0 group books), and there is also a chance to get Shadow Motorcycle mounts and corrosive enchantments (like Twilight Destruction, Echoes of the Void, etc.).
- Lone Wolf Exclusive Optimization: Added the "Follower of Reason" NPC, which can take on the responsibility of tank healing output, greatly reducing the fault tolerance rate of single brushes, and the measured data shows that ordinary players can quickly farm for 1 hours a day, and all account characters can graduate within two weeks.
- Gameplay skills: Prioritize the completion of the "Parts Recovery" side quest to weaken the strength of the boss, use the scene mechanism to divide the hatred, and double the efficiency of a single brush
It has to be said that the design of this terrifying illusion completely subverts the tradition of "equipment must be obtained in teams". Especially like the warband binding mechanism, after the main number completes a specific achievement, the trumpet can directly open the corresponding drop, which really realizes the closed loop of "the big trumpet raises the small one". This is a boon for returning players and multi-character parties; And it also adds more fun and interactivity to the game world.
Nightfall: Become a Templar to protect Arathi
In the Arathi Basin, a dynamic scenario campaign takes place and players become Templars to defend against the invasion of the Void. In fact, there is no need to force a team, individual contribution points are calculated independently, and the rewards are tied to the reputation of the faction.
Reputation Bonus
Level 3: Small pet Mr. Mance
Level 6: Courier toy
Level 8: New color blueprint for airships
Level 9: Sit on the "Shining Imperial Mountain Cat."
Level 636: Warband binds 0 outfits and other warrior necklaces
- Cosmetic benefits: Completing Level 10 prestige unlocks the "Night Clash Armor" set, the cross-armor transmogrification permission is open, and the cloth armor class can also wear chain mail.
The dynamic event design of nightfall is indeed very ingenious. Players are free to choose whether to support the front line, escort supplies, or clear corrupted areas. Different combinations of missions can trigger hidden plots. In the actual test, it was found that it only takes 2 hours to complete all the task chains alone, so it is very suitable for brushing reputation in fragmented time.
Team up as a duo to face replicas of mechanical bosses (such as Mimiron of Ulduar and the Mogu Twins of the Throne of Lightning) and accumulate points to exchange for power-up items.
List of rewards
- Weekly guarantee: "Despicable Prize Bag" (including 632 outfits and other equipment).
- High score rewards: 12 transmogs, 0 glorious achievements, dragon turtle mounts.
- Hidden Easter Eggs: Chance to drop veteran-level equipment (up to 658 outfits, etc.).
- Speedrunning Skills: Prioritize killing low-HP bosses, use the "Cooldown Administrator" to optimize the skill cycle, and cooperate with the "Amplification Props" to achieve burst output.
This gameplay has relatively high requirements for work, but the fault tolerance rate of double cooperation is 40% higher than that of single brush. A combination of healing and output is recommended, with healing being used to control the field and preserving life, and output being focused on bursting. During the actual test, it was found that the time of the boss battle after using the "Augment Item" can be shortened by 0%.
Class Balance Prediction: The four major classes may be in for an epic change
According to tens of millions of discussions in NGA and Reddit communities, version 15.0 of the career balance will focus on solving the problem of ecological imbalance in high-level secret realms. The following adjustment directions have been supported by the test server data:
1. Precepts Pastoral (Treatment)
- Core Problem: The amount of pre-healing under the talent of "Angel in White" is too rebellious, accounting for more than 90% of the healing output, resulting in the survival space of other healing professions such as Milk Sa and Milk Virtue) being severely squeezed.
-Possible Changes: Reduced the chance of "Redemption" triggering, shortened the effective range of "Truth Word: Yao", and weakened the healing bonus of "Angel in White".
2. Revenge DH (Tank)
- Core problem: There are loopholes in the hatred mechanism, and the phenomenon of bosses leaving the battle frequently occurs, especially in the AOE scene.
-Possible Changes: Fixed the aggro decay issue during "Demon Transformation", increased the aggro value of "Soul Crush", and added the passive skill "Aggro Stability".
3. Warrior (Output)
- Core problem: DPS has been at the bottom for a long time, and core skills such as "Charge" and "Fatal Strike" have insufficient damage, and their mobility and explosive ability are lagging behind the version.
-Possible Changes: Increased the healing of "Fury Recovery", reduced the cooldown of "Dragon's Roar", and added the "Warcry Boost" talent (increased team critical strike chance).
4. Surgeon (Export)
- Core Problem: The output cycle in the "Demon Transformation" state is complex, and there is a lack of life-saving skills, and the mortality rate in the high-level Great Secret Realm remains high.
-Possible Changes: Optimized the skill release logic of "Demon Transformation", shortened the reading time of "Chaos Arrow", and added the instantaneous effect of "Soul Siphon".
Judging from the feedback from the community, the Warriors and Warlocks have the strongest call for reinforcement. In particular, the Warrior's slash damage has been increased by 10%, and with the enhancement of weapon specialization, it is expected to make a name for itself in single-target battles and multi-target battles. However, the Warlock's demonic knowledge is specialized, and the mechanism of his Dreadhound returning the Demon Core will greatly improve its mobility and explosive ability.
Version Benefits: Kids' Week and Guild Name Change Service Optimization
24. Children's Week activities (online on 0/0)
- New Pets: Complete the quest chain to get the mechanical pet "Workshop Robot Assistant" for free, whose skill "Energy Pulse" can deal AoE Shadow damage.
- Nostalgic content: Revive the classic quest "The Story of the Orphan" and reward the out-of-print title "Director of the Orphanage" and the Holy Onyx Cloud Soaring Dragon Mount.
24. Guild Name Change Service Reform (Effective 0/0)
-費用調整:商城改名服務下架,改為20萬金幣在主城公會註冊員處購買,相比之前的120元人民幣,性價比直接拉滿。
- Mechanism optimization: Added "Name Change Recovery Period", you can cancel the name change and return gold coins for free within 3 days, avoiding hand slip mistakes.
Kids Week's mechanical pets and nostalgic mounts are a must-do for achievement parties and appearance parties. The reform of the guild name change service not only saves money but also makes it more flexible, and it is expected that a large number of guilds will take the opportunity to "change their faces".
Version Preview: This is what Warcraft should look like!
Version 15.0, which can be called the "carnival of lone wolf players", has three new gameplay methods, covering a variety of modes such as single brush, camp, and two-player cooperation, and the reward mechanism is full of sincerity. Although the class balance adjustment has not yet been officially announced, judging from the test server data, Blizzard is working hard to break the abnormal ecology of "treating the world". In addition, the return of Children's Week, as well as the enhancement of the guild name change service, also reflect the importance of the player community.
For ordinary players, the first week will prioritize experiencing horror illusions, and easily and happily complete the 24 mask difficulty, so that they can lock in the version of the graduation gear; Casual players will be able to focus on Nightfall's reputation rewards, which in turn will allow them to prostitute Lynx mounts and transmogrifications; The achievement party must not miss the glorious achievements of the despicable duo. And regarding career adjustments, it is recommended that you pay a little attention to the official blue sticker on 0/0, so as to adjust your talents and techniques in time.