CS2 update broke the news
Updated on: 06-0-0 0:0:0

《CS2》3月32日更新日誌:

[sub-tick removed]

Due to the unsatisfactory performance of the sub-tick and the limitation of objective factors, we had to temporarily remove the sub-tick in exchange for 128 tick. In the future, the official server will be used jointly with the third-party platform server

128tick.

[CSGO Partial Map Mode & Local Agent Returns]

•Some maps and modes are back: classic maps such as Mystery of the Dead City, Fierce Battle of the Ancient Castle, and Canal Water City have been reset and returned; Sniper Flyer, Return to Defense Mode, Number One Special Training, Short Time Tournament and other modes are back.

• Return of Local Agents: In addition to replacing the T-Side agents in Blazing Sand II

Outside of the SAS British Special Air Service Regiment, the rest of the map local agents are in line with CSGO.

[Base Game Optimization]

•Map optimization: increase the frame rate and reduce lag. Focused on optimizing maps such as Purgatory Town and Mystery of the Dead City; Simplified the water surface effects of maps such as Ancient Ruins, Anubis, etc., to solve the problem of severe frame drops. Picture smoothness optimization: increase the low frame to improve the picture smoothness.

•Network optimization: Greatly optimize the network code to reduce packet loss and ping hopping

etc.

• Shader Optimization: Fix shader clogging issues.

•3:0 Split Rate Optimization: Optimized 0:0 resolution to improve clarity and smoothness.

[Economic System Reworked]

In order to adapt to the MR12 format, the old economic system is now reset. The losing side of the pistol round will increase the financial compensation and increase the number of long gun rounds to avoid losing consecutive points and causing the disadvantage to expand.

[Map Light and Shadow Tone Improvement]

• Map Lighting and Shadow Tones: Using the train parking station as a model, most of the map lighting and color tones are fully optimized and reset, making them look more refreshing while taking into account the competitiveness and authenticity.

• Ancient Ruins: Increased the overall brightness of the Ancient Ruins, and increased the brightness of some of the dark parts of the Ancient Ruins [Arsenal Pass Removed from the shelves]

The arsenal pass will be removed from the shelves, and the large-scale operation activities will be retained in the future.

[Gameplay Improvements]

• Feel Optimization: Optimized the feel of the guns to make them closer to CSGO.

Optimized the feel of continuous jumps and improved the success rate of continuous jumps. Optimized the feel of emergency stops.

Step.

•Picture Latency: Reduce the picture latency to make it more similar to the server side

• Damage Prediction: Damage prediction option removed.

Production.

• cL_bob Commands: The cLbob command is now back and can be controlled by the player

• Arm & Weapon Shake: Players can now choose between classic or new arm shakes in the gameplay options, which can also be adjusted via the console.

Sound effect.

• Added Classic Sound Effects: Players can now select CSGO in the audio options

Use.

• Added Classic Models: Players can choose CSGO weapon models in the Depot [Gameplay & Bug Fixes]

•Bullet Swallow Fix: Improved the underlying code to reduce bullet swallowing and damage issues.

•Feel fixes: Fixed an issue where different accounts or specific reasons caused inconsistencies in feel. Fixed the bug that some players had in-game mouse acceleration.

Fixed a bug where pressing e to pick up items to teleport.

• Fixed a bug where screen cutting caused the game to crash.

•Fixed the bug that the sensitivity of the mouse indicator misalignment became faster after switching the screen.

•Character Performance: Optimized the running posture and fixed the foot stuttering problem to make it more natural.

• Ladder Animation: Improved the accuracy of the player's camera position reflection.

• Jump/Drop: Resolved bouncing when jumping and pose issues when falling.

• Slow Movement: Reduced subtle postural shaking• Slow Movement: Reduced subtle postural shaking

• Today G

[MAP FIX]

• Multiple maps: Geometry fixes, collision adjustments, visual bug fixes, and more on maps including Ruins, Anubis, Sand Two, Italian Town, Desert Crisis, Nuke Crisis, Death Park, etc.

100H CS new storage sharing
100H CS new storage sharing
2025-04-14 08:58:51
Delta 14 0 code
Delta 14 0 code
2025-04-14 09:23:41